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JIUDINGST

Solo · FREE PLAY

Forty Thieves Solitaire

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Solitaire
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Game guide · JIUDINGST

The Forty Thieves Solitaire playbook

Begin with the objective. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Take the next action only when the current step is clear. Begin with the objective. Move one card at a time; build down in the same suit. Empty columns accept one card. Return to the explanation when a decision is unclear.

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.

Practice beyond the first move

Treat this as a chance to practise one rule. Select a face-up card and then the destination pile or Empty slot. Check the relevant controls before continuing.

What you are aiming for

Build eight suit foundations from ace to king. Return to the explanation when a decision is unclear. Before making a move, check the cards in view.

Making your moves

  1. Move one card at a time; build down in the same suit. Empty columns accept one card.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

Using the playing area

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take the next action only when the current step is clear. Treat this as a chance to practise one rule.

See the idea in action

A club 5 can move onto a club 6, but a whole run cannot move together. Return to the explanation when a decision is unclear.

Watch out for this

Before making a move, check the cards in view. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Use another round to revisit a decision.

A few questions answered

What is the aim?

Build eight suit foundations from ace to king. A clear plan starts with the current position. The same rule applies on a phone and on a computer.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Keep the active rule in mind. The same rule applies on a phone and on a computer.

Which format is available?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Before making a move, check the cards in view. Check the relevant controls before continuing.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Work at your own pace. Use another round to revisit a decision.

Can you give an example?

A club 5 can move onto a club 6, but a whole run cannot move together. Before making a move, check the cards in view. Check the relevant controls before continuing.

What completes a round?

Build eight suit foundations from ace to king. Keep the active rule in mind. Return to the explanation when a decision is unclear.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. For a calm first round, focus on one decision. Return to the explanation when a decision is unclear.

Which version is played here?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Keep the active rule in mind. Take the next action only when the current step is clear.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. Keep the active rule in mind. The same rule applies on a phone and on a computer.

What completes a round?

Build eight suit foundations from ace to king. Treat this as a chance to practise one rule. Return to the explanation when a decision is unclear.

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