Skip to content
JIUDINGST

Solo practice · FREE PLAY

Gin Deadwood Practice

Read the rules ↓
Card Practice
Choose your controls and enjoy a free round.
No account neededRules & controls →

Game guide · JIUDINGST

Rules, controls and help for Gin Deadwood Practice

Before making a move, check the cards in view. Find the minimum value of unmatched cards after choosing non-overlapping Gin melds. Return to the explanation when a decision is unclear. Begin with the objective. Start a 10-question session. Read the visible rule label and wild rank, if shown. The same rule applies on a phone and on a computer.

500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account.

An idea for your next attempt

Work at your own pace. Aces are low and worth 1; faces count 10; other cards count their face value. Check the relevant controls before continuing.

Your objective

Find the minimum value of unmatched cards after choosing non-overlapping Gin melds. Return to the explanation when a decision is unclear. Use the rule sheet as a reference.

How to proceed

  1. Start a 10-question session. Read the visible rule label and wild rank, if shown.
  2. Aces are low and worth 1; faces count 10; other cards count their face value.
  3. Study the complete hand before answering. Enter a whole-number point value.
  4. Read the explanation after submitting. Each question accepts one submitted answer.
  5. Continue to the tenth question for a session score; start another session for a new selection.

Choosing and moving on screen

Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Take the next action only when the current step is clear. Use the rule sheet as a reference.

Try this example

Example hand: 8♣ 9♣ 10♣ Q♥ K♦ Q♣ 2♥ A♥ 8♦ 3♥. The minimum is 38 points. Unmatched cards: Q♥, K♦, Q♣, 8♦. Aces count 1, face cards 10; a card may belong to only one meld. Use another round to revisit a decision.

Keep this in mind

Before making a move, check the cards in view. One card cannot be part of a run and a set at the same time. Use another round to revisit a decision.

Clarifying the way this game works

What is the aim?

Find the minimum value of unmatched cards after choosing non-overlapping Gin melds. For a calm first round, focus on one decision. Take the next action only when the current step is clear.

How do I use the controls?

Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. A clear plan starts with the current position. The same rule applies on a phone and on a computer.

Which format is available?

500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. Take a moment to read the table. Take the next action only when the current step is clear.

What should I check before a move?

One card cannot be part of a run and a set at the same time. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.

Can you give an example?

A spare Ace and 7 that fit no meld contribute 8 deadwood points. Take a moment to read the table. Use another round to revisit a decision.

How many questions are available?

This exercise contains 500 stored questions. A session selects ten without repeating within that session. Before making a move, check the cards in view. Check the relevant controls before continuing.

Can I change a submitted answer?

No. Read the explanation, then continue. Start another session to practise again. Use the rule sheet as a reference. Check the relevant controls before continuing.

Are the answers checked against the rules?

Aces are low and worth 1; faces count 10; other cards count their face value. Begin with the objective. Take the next action only when the current step is clear.

Will I always see new cards?

No. The bank is finite, so another session may include a previously played question. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.

What does the score measure?

The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. Work at your own pace. Take the next action only when the current step is clear.

Games

There is more to play

View all games
Choose a Card Game (opens in a new tab)