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JIUDINGST

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Netwalk

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Game guide · JIUDINGST

Netwalk: instructions and practice

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Try the rule on the board, then read the next instruction. A new 5×5 network is created and its tiles are rotated. Keep the goal in mind before your next move.

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.

Practice beyond the first move

Check the rule below as you play. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board. Try the rule on the board, then read the next instruction.

The goal to keep in mind

Read the position before choosing your next action. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Keep the goal in mind before your next move.

The steps to play

  1. A new 5×5 network is created and its tiles are rotated.
  2. Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
  3. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
  4. Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.

Input guidance

The board gives you the information needed for the next action. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Keep the goal in mind before your next move.

See the idea in action

Take a moment to check the current turn. A tile with north and east cables connects only to matching south and west cables on those neighbours. Start a new round when you are ready to try again.

An important reminder

Keep the goal in view while choosing a move. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Start a new round when you are ready to try again.

More answers before you play

On this page, what is the aim of Netwalk?

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Use the labelled controls for your next action.

During a round, how do the controls work?

Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Keep the current game state in view while applying this rule.

During a round, can you show an example?

A tile with north and east cables connects only to matching south and west cables on those neighbours. A new round resets the current game.

When I start, which mistake should I avoid?

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Scores here do not represent cash or prizes.

During a round, what rules and limits are used here?

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. The controls work with mouse or touch.

During a round, how many people can play here?

Solo. This is local browser play, not internet matchmaking. The worked example offers another way to follow the rule.

During a round, why are some tiles green?

They have a chain of matching cable ends to the central server. A new round resets the current game.

On this page, can a cable leave the board?

No. This version has fixed boundaries and no wrapping. The worked example offers another way to follow the rule.

Is every puzzle solvable?

The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. The worked example offers another way to follow the rule.

During a round, must I find exactly the stored answer?

No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. No download or player account is required.

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